| -h | Help, prints usage message. |
| -l | The number of cuboid elements along x-direction (default is 6). |
| -m | The number of cuboid elements along y-direction (default is 6). |
| -n | The number of cuboid elements along z-direction (default is 6). |
| -x | The minimum x-coordinate. |
| -y | The minimum y-coordinate. |
| -z | The minimum z-coordinate. |
| -X | The maximum x-coordinate. |
| -Y | The maximum y-coordinate. |
| -Z | The maximum z-coordinate (default will use the input Woolz Obj boxding box. |
| -C | Output cuting plane and corresponding surface in VTK form (1 for yes, 0 for no, default is no). |
| -c | The constant Z-plane used to cut the transformed mesh (default is 0). |
| -i | Input file name for the Woolz Object. |
| -o | Output file name for the warped Woolz Object. |
| -t | Input file name for the tiepoints. |
| -q | Output file for Mesh Transform in Wlz format. |
| -B | Input file for Mesh Transform in Wlz format.. |
| -g | Minimum z-coordinate target plane (default is 0). |
| -G | Maximum Z-coordinate target plane (default is -1).. |
| -R | The tiepoint contains displacement (1 for yes, 0 for no, default is no). |
| -r | Read Mesh transform from a file (1 for yes, 0 for no, default is no). |
| -Q | Output Mesh transform in Wlz format to a file (1 for yes, 0 for no, default is no). |
| -a | Output the automatically produced 3D mesh VTK form (1 for yes, 0 for no, default is no). |
| -M | Output the transformed 3D mesh VTK form (1 for yes, 0 for no, default is no). |
| -W | Warp the Woolz object (1 for yes, 0 for no, default is yes). |